Campaign of the Month: June 2022
Baldur's Gate
Knights of the Unicorn
The Knights of the Unicorn was both a mercenary company and an adventuring party formed around 1358 DR.
The Knights originated as an adventuring party in the Sword Coast. Recently by 1358 DR, to defeat a heavily defended pirate stronghold, they gathered a small mercenary unit. They won and decided to continue to act as a mercenary group but always with the approach of an adventuring party.
They began as a fad of romantically minded sons and daughters of patriar families in Baldur’s Gate. On a lark, they took the unicorn goddess Lurue as their mascot and went on various adventures for fun. The reality of the dangers they faced eventually sank in, as did Lurue’s tenets. Over time the small group grew and spread, gaining a following in places as far as Cormyr. The Knights of the Unicorn are chivalric adventurers who follow romantic ideals: life is to be relished and lived with laughter, quests should be taken on a dare, impossible dreams should be pursued for the sheer wonder of their completion, and everyone should be praised for their strengths and comforted in their weaknesses.